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【CS:GO】2021年5月4日更新日志

2021-05-04 10:13 作者:內格夫CSGO  | 我要投稿

反恐精英:全球攻勢2021年5月4日更新日志?
翻譯:@內格夫CSGO?

[OPERATION BROKEN FANG]?

- Operation Broken Fang has come to an end. Players who have unredeemed operation stars will have until May 15th to claim their operation rewards.
- Introducing CS:GO 360 Stats - A subscription service for players that want to continue collecting official Competitive and Wingman stats.
- Premier Competitive remains available for all players featuring pick/ban process across the entire Active Duty Group map pool.
- Retakes remains available and has been moved into Wargames.

【狂牙大行動】

?狂牙大行動現已結束;擁有未兌換的大行動之星的玩家可在5月15日之前兌換他們的大行動獎品;
?引入“CS:GO 360數據”——一個為想要繼續(xù)收集官匹競技模式和搭檔模式數據的玩家提供的訂閱服務(譯者注:價格為每月7元,可在游戲內訂閱)
?“狂牙大行動優(yōu)先權”匹配模式繼續(xù)向所有玩家開放,可在全部服役生涯地圖組中進行選擇/禁用地圖;
?回防模式繼續(xù)開放,并且已被移入戰(zhàn)爭游戲模式;

[SNAKEBITE CASE]

- Introducing the Snakebite Case, featuring 17 community-designed weapon finishes, and the Broken Fang Case set of gloves as rare special items.

【Snakebite武器箱】

?引入Snakebite武器箱,包含17種社區(qū)設計的武器飾品,以及狂牙大行動武器箱的手套作為罕見的特殊物品;

Snakebite武器箱

[MISC]

- Chicken models have received a visual upgrade.
- Fixed community maps whose textures would appear black as a result of previous security fixes.
- The \ key can again be bound to commands. If you were using this key before, you will need to bind it again.
- Additional security and stability improvements.
- Added an option for large community maps to fade the Boost Player Contrast feature beyond the far-Z fog plane by setting fadeplayervisibilityfarz to 'true'?in info_map_parameters.

【雜項】

?小雞模型已得到外觀升級;
?修復了社區(qū)地圖紋理變成黑色的錯誤,該錯誤是由上次安全性更新導致的;
?鍵盤上的“\”鍵位可再次用于綁定指令;如果你之前正在使用這個鍵位,你需要對它進行重新綁定;
?其他安全性與穩(wěn)定性改進;
?為較大的社區(qū)地圖增加了一個修改對比度的參數選項;

升級后的小雞模型

[MAPS]

- Ancient has been added into the current competition map pool Active Duty Group and Train has been removed from Active Duty Group.
- Grind and Mocha have been added to official matchmaking in Scrimmage, Casual, and Deathmatch game modes, replacing Apollo, Engage, and Anubis.
- Calavera and Pitstop have been added to official matchmaking in Wingman game mode, replacing Elysion and Guard.

【地圖】

?遠古遺跡已加入現役地圖池,列車停放站已被移出現役地圖池(譯者注:近期的RMR賽事仍將使用包含列車停放站的舊地圖池)
?新地圖Grind和Mocha現已加入官方匹配的混戰(zhàn)模式、休閑模式和死亡競賽,以代替阿波羅、車展大廳和阿努比斯;
?新地圖Calavera和Pitstop現已加入官方匹配的搭檔模式,以代替極樂凈土和守衛(wèi)所;

新地圖Grind和Mocha
新地圖Calavera和Pitstop

- Ancient:

- New route from CT spawn to A site.
- Widened T entrance to left side of mid.
- Opened up skylight in T tunnel to A site.
- Extended plantable bomb zone in B site.
- Opened up ledge in A site.
- Various minor bugfixes.

?遠古遺跡:

?增加了從CT出生點到A包點的新路線;
?增加了T通往中路左側入口的寬度;
?開放了T通往A包點通道的天空;
?增加了B包點炸彈安放區(qū)域的大?。?br>-?開放了A包點的壁架;
?一些微小錯誤修復;

- Nuke:

- Fixed a clipping issue on window in T lobby.
- Centered a lamp that was bugging me.

- 核子危機:

?修復了匪廳窗戶上的一個碰撞體積問題;
?將一盞燈放在居中位置;

- Frostbite:

- Overhauled interior lighting.
- Fixed delivery drones being stuck in the bottom right corner of the map.
- Added drone clips to improve delivery drone navigation.
- Fixed rare cases of loot spawning in inaccessible areas/inside terrain.
- Made a window frame in Alpha non solid (thanks Musti)
- Clipped wood railings in the frozen lake area.
- Improved the look of the ice texture when Shader Detail is set to Medium or lower.
- Fixed a missing face on a wooden beam in Town.
- Added a sound effect in server room.

?寒傷之地(頭號特訓)

?重新修正了室內照明;
?修復了送貨無人機在地圖右下角卡住的錯誤;
?增加了無人機碰撞體積,以改善送貨無人機的導航問題;
?修復了地圖物品刷新在無法進入的區(qū)域/地形內部的罕見情況;
?將一個窗戶的邊框變?yōu)橥该鞫菍嵭模ǜ兄xMusti)
?修剪了凍湖區(qū)域的木質圍欄;
?當陰影效果設置為中或更低時,改進了冰紋理的外觀;
?修復了城鎮(zhèn)中木梁上的一個缺失表面;
?在服務器房間中增加了音效。


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