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基巖版首創(chuàng)鍵控菜單,泛用菜單全新可能

2023-08-24 00:03 作者:萌鯊無(wú)敵  | 我要投稿

#初始化

scoreboard players add @a[rxm=88,scores={菜單=..-61}] "菜單" 1

execute as @a[scores={菜單=..-60}] unless entity @s[rxm=88] run scoreboard players set @s "菜單" -100

title @a[scores={菜單=-60..0}] times 0 5 3

scoreboard players set @a[scores={菜單=-60..0}] "菜單" 5

title @a[scores={菜單=-99..-85}] actionbar 菜單啟動(dòng)中.

title @a[scores={菜單=-84..-75}] actionbar 菜單啟動(dòng)中..

title @a[scores={菜單=-74..-60}] actionbar 菜單啟動(dòng)中...

#功能

execute as @a at @s align xyz positioned ~0.5~~1.5 run scoreboard players add @s[r=0.99,scores={菜單=4..,計(jì)時(shí)=..0}] "菜單" -3

execute as @a at @s align xyz positioned ~0.5~~-0.5 run scoreboard players add @s[r=0.99,scores={菜單=1..6,計(jì)時(shí)=..0}] "菜單" 3

execute as @a at @s align xyz positioned ~1.5~~0.5 run scoreboard players add @s[r=0.99,scores={菜單=2..,計(jì)時(shí)=..0}] "菜單" -1

execute as @a at @s align xyz positioned ~-0.5~~0.5 run scoreboard players add @s[r=0.99,scores={菜單=1..8,計(jì)時(shí)=..0}] "菜單" 1

execute as @a at @s align xyz positioned ~0.5~~0.5 run playsound random.orb @s[rm=0.01,scores={計(jì)時(shí)=..0}] ~~~ 2 1

execute as @a at @s align xyz positioned ~0.5~~0.5 run scoreboard players set @s[rm=0.01,scores={計(jì)時(shí)=..0}] "計(jì)時(shí)" 6

scoreboard players add @a[scores={計(jì)時(shí)=1..,菜單=1..}] "計(jì)時(shí)" -1

#第一排

execute as @a[scores={菜單=1}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run tp 0 -59.9 0

execute as @a[scores={菜單=1}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run say 回城成功

execute as @a[scores={菜單=2}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run say 購(gòu)買(mǎi)雞蛋x1

execute as @a[scores={菜單=3}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run summon zombie ~~5~

#第二排

execute as @a[scores={菜單=4}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run say 簽到成功

execute as @a[scores={菜單=5}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run say 等級(jí)不夠

execute as @a[scores={菜單=6}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run say 桀桀桀

#第三排

execute as @a[scores={菜單=7}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run say 金幣數(shù):233

execute as @a[scores={菜單=8}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run say 設(shè)置,啟動(dòng)!

execute as @a[scores={菜單=9}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run say 已退出

#結(jié)束

execute as @a[scores={菜單=1..}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run camera @s clear

execute as @a[scores={菜單=1..}] at @s align xyz positioned ~0.5~3~0.5 if entity @s[r=2.99] run scoreboard players set @s "菜單" -100

execute as @a[scores={菜單=1..}] at @s align xyz run tp ~0.5~~0.5 0 0

execute as @a[scores={菜單=1..}] at @s run camera @s set example:example_free ease 1 linear pos ~0.8~1~2.2 rot 0 180

#菜單顯示

titleraw @a[scores={菜單=1}] title {"rawtext":[{"text":"§f? ? ? ? ? §a主城§f? 商店? 試煉\n\n? ? ? ? ? 簽到? 公會(huì)? 喊話(huà)\n\n? ? ? ? ? 個(gè)人? 設(shè)置? 退出"}]}

titleraw @a[scores={菜單=2}] title {"rawtext":[{"text":"§f? ? ? ? ? 主城? §a商店§f? 試煉\n\n? ? ? ? ? 簽到? 公會(huì)? 喊話(huà)\n\n? ? ? ? ? 個(gè)人? 設(shè)置? 退出"}]}

titleraw @a[scores={菜單=3}] title {"rawtext":[{"text":"§f? ? ? ? ? 主城? 商店? §a試煉§f\n\n? ? ? ? ? 簽到? 公會(huì)? 喊話(huà)\n\n? ? ? ? ? 個(gè)人? 設(shè)置? 退出"}]}

titleraw @a[scores={菜單=4}] title {"rawtext":[{"text":"§f? ? ? ? ? 主城? 商店? 試煉\n\n? ? ? ? ? §a簽到§f? 公會(huì)? 喊話(huà)\n\n? ? ? ? ? 個(gè)人? 設(shè)置? 退出"}]}

titleraw @a[scores={菜單=5}] title {"rawtext":[{"text":"§f? ? ? ? ? 主城? 商店? 試煉\n\n? ? ? ? ? 簽到? §a公會(huì)§f? 喊話(huà)\n\n? ? ? ? ? 個(gè)人? 設(shè)置? 退出"}]}

titleraw @a[scores={菜單=6}] title {"rawtext":[{"text":"§f? ? ? ? ? 主城? 商店? 試煉\n\n? ? ? ? ? 簽到? 公會(huì)? §a喊話(huà)§f\n\n? ? ? ? ? 個(gè)人? 設(shè)置? 退出"}]}

titleraw @a[scores={菜單=7}] title {"rawtext":[{"text":"§f? ? ? ? ? 主城? 商店? 試煉\n\n? ? ? ? ? 簽到? 公會(huì)? 喊話(huà)\n\n? ? ? ? ? §a個(gè)人§f? 設(shè)置? 退出"}]}

titleraw @a[scores={菜單=8}] title {"rawtext":[{"text":"§f? ? ? ? ? 主城? 商店? 試煉\n\n? ? ? ? ? 簽到? 公會(huì)? 喊話(huà)\n\n? ? ? ? ? 個(gè)人? §a設(shè)置§f? 退出"}]}

titleraw @a[scores={菜單=9}] title {"rawtext":[{"text":"§f? ? ? ? ? 主城? 商店? 試煉\n\n? ? ? ? ? 簽到? 公會(huì)? 喊話(huà)\n\n? ? ? ? ? 個(gè)人? 設(shè)置? §a退出§f"}]}

#by 萌鯊無(wú)敵


基巖版首創(chuàng)鍵控菜單,泛用菜單全新可能的評(píng)論 (共 條)

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